Illustration of robot on grid surrounded by action blocks

Human robots

Hybrid Activity No Coding Experience Direction Based

Description

This activity provides a combination of physical and on-screen experiences for learners. This goal-based activity requires learners to plan, execute and debug (if needed) a sequence to move a robot towards a specific destination. This activity requires collaboration and communication between players.

Steps

  • Ask player 1 to go to a specific spot in the environment, such as a far corner in the room.
  • Ask player 1 to act as a robot and only follow the Weavly program as it’s being spoken.
  • Select a specific destination in the same environment.
  • Moderator works with player 2 to build a sequence of action blocks in the Weavly coding environment to bring player 1 to the selected destination.
  • Select the “Play” button to see whether player 1 gets to the final destination or not.

Tips

  • Start with straight paths before introducing turns.
  • Reward both players if they successfully complete the mission.
  • Moderator can pause the program and help player 2 to debug and replace action blocks that moves player 1 away from the destination.
  • In addition to the audio labels spoken by the program, the moderator can speak each action block as they are executed to reinforce the learning about directions.

Skill Development

  • Directional
  • Spatial
  • Sequencing
  • Debugging
  • Social skills (i.e. turn-taking)

Level Up!

  • The moderator and players can switch roles. This time, players get to control the moderator and bring them back to the desired destination.
  • You can use some of the available objects in the environment, such as furniture as roadblocks so your players can build more complex programs.
  • If the “robot” is blindfolded, learners can notice the importance of clear and precise directions.